Principal 2D Graphics Engineer – Remote – Contract

microTECH Global Ltd

(33100) Finland
market rate
Start Date: 
Contract Period: 
6 months
Main Industry:
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microTECH Global Ltd
Job ID:
Posted On: 
20 April 2023

Our client is now looking for Principal 2D Graphics Engineers to join our professional rendering team to participate in Graphics projects.

Main Responsibilities:
Build a cross-platform 2D rendering library, dominating architecture design and core algorithm implementation;
Own the implementation of rendering features to ensure the highest fidelity graphics on all platforms, e.g. HarmonyOS, and push them reach the commercial maturity;
Continuously optimise its power efficiency until it reaches the best in the industry;
Formulate the long-term technical road map for 2D graphics based on the future business requirements;
Collaborate with HQ team and in-house GPU team to customize the specifications of next-generation GPU 2D pipeline

Has at least 5 years experience in 2D rendering library development, or in optimising 2D libraries, e.g. Skia.
Has comprehensive knowledge of SVG, Text Font or Glyph rendering
Be familiar with Native UI frameworks, e.g. Android UI, Flutter or SwiftUI, or web-browser kernel. e.g. Chromium
Proficiency in C/C++ programming and multi-threaded programming paradigms
Proficient in one of modem graphics APIs, e.g. OpenGL ES, Vulkan, DirectX12, Metal or WebGPU
Good understanding of mobile GPUs and their restrictions
Experience in GPU computing programming is a plus

Location: Preferably Tampere or Helsinki, Finland. Remote locations also possible, considered case by case.

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